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D Bits- Setting Thread Affinity on Windows in D April 3, 2012When working with D's standard library, it is sometimes necessary to work around missing declarations in the core.sys.windows.windows module. It's a fairly big module as is, but it isn't all-inclusive. If you are doing any heavy-duty Windows development, you'll likely want a... […]
- Putting D's Array Slices to Use March 8, 2012I've been working on BorderWatch a little bit every day. My focus has been on getting the ASCII engine, Arthur, into a state that will let me get a game up and running. With the few modules that I've implemented so far, I believe I'm there. One of the D features that has... […]
- BorderWatch March 5, 2012I'm afraid I'm going to be waving goodbye to Dolce. It's been sitting, bit rotting, for a while now. Some time ago I encountered two major issues with my Allegro binding in Derelict 2. One, a random (and I mean... […]
- Compiling Data into a D Executable March 3, 2012I'm supposed to be posting part three of my series on binding D to C. It's going to be boring to write, so I keep putting it off. But I *will* get to it eventually. In the meantime, I wanted to blog about a neat feature of D that I'd sort of forgotten about until I needed it. I'm working on an ASCII-based strategy/simulation game in the.. […]
- Binding D to C Part Two January 31, 2012This is part two of a series on creating bindings to C libraries for the D programming language. In my previous post, I discussed the difference between dynamic and static bindings and some of the considerations to take into account when deciding which way to go. Here in part two,... […]
- Setting Thread Affinity on Windows in D April 3, 2012
Monthly Archives: July 2006
DMDScript 1.11
DMDScript version 1.11 has been released. This version is compatible with the new DMD 0.163. Technorati Tags: D Programming Language, DMD, DMDScript, Walter Bright, Digital Mars
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DMD 0.163
Walter released DMD 0.163 a few hours ago. The big changes in this release are that imports are now private by default (which means I need to update several Derelict modules) and you can now have static imports, renamed imports, … Continue reading
Posted in DMD Releases
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GDC 0.19
David Friedman has released GDC 0.19. Here are his release notes: * Fixed D Bugzilla bugs 141(gdc), 157, 162, 164, 171, 174, 175, 192, 229 * Applied Dave Fladebo’s suggestion for -O3 in gdmd * Updated to DMD 0.162 * … Continue reading
Posted in GDC Releases
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More on the Update
I’m having a few problems with my local copy of the blog (where I test updates and such), but once I get the kinks worked out I’ll upload it all. I won’t bother with a time estimate as that never … Continue reading
Posted in General
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Tile Studio Demo Ported to D
Mike Weiring’s Tile Studio is a tile editor and a map editor that can be used to create tile maps for 2D games. The output is format is completely customizable. There are a few demos available that demonstrate using the … Continue reading
Posted in Gamedev/Games, News
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