Reinventing Smoothie

September 10th, 2007 | by Aldacron |

Now that I’m completely done (for real this time) with all of that nasty contract work and coming back to my D projects, I’m looking at Smoothie with a critical eye. I really don’t think my time is best spent on a 2D/3D game library right now. There are a few reasons to do so, but the bottom line is that working on Smoothie is distracting me from my game. I had thought to develop Smoothie as part of the game, so that the game would actually use the library, but I don’t need to be concerned with abstractions and use cases right now. I just need to knock my damn game code out. I’ve been fooling around too long with this game idea and it’s time to get the thing done and out the door. Besides, the ArcLib crew really does have the 2D lib department covered fairly well right now without me mucking about. Also, I’m back to trying to put together a graphics package for Tango, which is more than enough graphics work for me right now. Yet, I like the name Smoothie too much to throw it out.

As always, there is a long list of projects I would like to work on. So Smoothie is going to undergo a reinvention. Rather than being a 2D game library, it’s going to be something completely different, though still game related. I can work on it for a few hours each week without really distracting myself from the game. In fact, I think it will be the ideal project to take a break from the game, or tango.graphics, during those times when I’m banging my head on the desk trying to solve some problem.

I’ll talk more about the new Smoothie when I have something to show. I don’t want to jinx myself.

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