Galaxy Crusade

September 17th, 2007 | by Aldacron |

Galaxy Crusade is a game + engine written from the ground up in D. What’s more, it was developed with D 2.0. Here’s some positive D feedback from the NG post:

So from now on i am perfectly sure that D has a great future in realtime-simulation programming, cause with FAR less effort(in comparisson to C++ which i have to code for years and in my job) i was able to put together:

- a super scalable networking engine
->supporting reliable messages aswell as unreliable fast sent messages

- a graphics engine that is completely OOP and still damn fast. (based on OGL)

- complete platform indipendent system. which compiled without any adjustments on Linux on first try.

- best structured engine ever cause i was able to write templates first time in my life cause in D i actually understood it.

- …. i could go on like forever i just fell in love with D even more… ;)

Sounds like another satisfied D convert! And the screenies look great.

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