Blaze 2D Physics Engine

February 18th, 2008 | by Aldacron |

D game programmers will be interested in this. Mason Green has announced Blaze, a 2D rigid body dynamics physics engine. It is based off of Glaze, Chipmunk and Box2D. It currently provides a sequential impulse solver, stacking and non-convex models via partitioning and covering. More is on the todo list.

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