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D Bits- Binding D to C Part Two January 31, 2012This is part two of a series on creating bindings to C libraries for the D programming language. In my previous post, I discussed the difference between dynamic and static bindings and some of the considerations to take into account when deciding which way to go. Here in part two,... […]
- Binding D to C January 8, 2012This is part one of a series on creating bindings to C libraries for the D programming language. This is a topic that has become near and dear to my heart. Derelict is the first, and only, open source project I've ever maintained. It's not a complicated thing. There's very little... […]
- Dolce and Da5teroids December 18, 2011So I've finally gotten started on some game code. In order to see if Dolce is actually useful or a waste of time, I decided to start by porting the A5teroids demo that ships with the Allegro 5 package. Here's what I've learned so far. First, the whole idea of Dolce as a framework on top of Allegro to allow an absolute minimum amount of startup […]
- Dolce Gets Some Love November 17, 2011Once the semester ended, I took a week to do nothing but play Dark Age of Camelot and get some much needed guitar practice in. Then I dove back in to the gym for some long overdue exercise. I also managed to pick up a few more private classes to fill some of the gaps in my schedule. Once I let off all that steam, I fired up... […]
- On My Job, and Some Big D News October 9, 2011Dolce is still very much alive, just getting little attention while I wrap up the second semester at the university. For anyone interested, I'm teaching in a special program where a local university here in Seoul is partnered with a university in America. The students do two semesters here in Korea before moving off to the States for three years. We... […]
- Binding D to C Part Two January 31, 2012
Monthly Archives: May 2008
Hybrid GUI Beta
Tom has released the first beta of his long awaited (at least by me) GUI library for games, Hybrid. With this library, he stepped off the beaten path and took an original approach, combining design goals of both immediate mode … Continue reading
Posted in Gamedev/Games, GUI, News
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DWT Updates
Frank Benoit has announced that DWT has been updated to SWT 3.4M7, for both Widows and Linux. Technorati Tags: D Programming Language, GUI, DWT, SWT
Posted in GUI, News
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LibIndiana Released
The Indiana Library is a GPLed point-and-click 2D adventure game engine. It has been under development for some time and now Henning Hasemann has announced its first release. There’s an ebuild for gentoo users, as well as an overlay which … Continue reading
Posted in Gamedev/Games, News
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DMD 1.030 and 2.014
Just in time for my return to the blog, we get new released of both the 1.x and 2.x series of DMD. As usual, the 1.x branch got mostly bug fixes, while the 2.x got those in addition to new … Continue reading
Posted in DMD Releases
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Skipping Old News
When I come back to the blog after a break I usually go through the D newsgroups, the D forums, and the other D blogs to make sure I pick up on any announcements I missed (though it was not … Continue reading
Posted in General
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