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D Bits- Binding D to C Part Two January 31, 2012This is part two of a series on creating bindings to C libraries for the D programming language. In my previous post, I discussed the difference between dynamic and static bindings and some of the considerations to take into account when deciding which way to go. Here in part two,... […]
- Binding D to C January 8, 2012This is part one of a series on creating bindings to C libraries for the D programming language. This is a topic that has become near and dear to my heart. Derelict is the first, and only, open source project I've ever maintained. It's not a complicated thing. There's very little... […]
- Dolce and Da5teroids December 18, 2011So I've finally gotten started on some game code. In order to see if Dolce is actually useful or a waste of time, I decided to start by porting the A5teroids demo that ships with the Allegro 5 package. Here's what I've learned so far. First, the whole idea of Dolce as a framework on top of Allegro to allow an absolute minimum amount of startup […]
- Dolce Gets Some Love November 17, 2011Once the semester ended, I took a week to do nothing but play Dark Age of Camelot and get some much needed guitar practice in. Then I dove back in to the gym for some long overdue exercise. I also managed to pick up a few more private classes to fill some of the gaps in my schedule. Once I let off all that steam, I fired up... […]
- On My Job, and Some Big D News October 9, 2011Dolce is still very much alive, just getting little attention while I wrap up the second semester at the university. For anyone interested, I'm teaching in a special program where a local university here in Seoul is partnered with a university in America. The students do two semesters here in Korea before moving off to the States for three years. We... […]
- Binding D to C Part Two January 31, 2012
Monthly Archives: November 2008
Moonglide
Here’s an interesting little D project about which I’ve never noticed an announcement in any of the usual D news forums: Moonglide graphics engine. There’s very little information about the project on that page at the moment, so I’ll reproduce … Continue reading
Posted in Gamedev/Games, News
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DerelictIL Update and More
I’ve just committed several changes to the Derelict trunk. All packages are affected in one way or another, but the primary change is that DerelictIL, ILU, & ILUT have all been updated to the latest version of DevIL. You can … Continue reading
Posted in Derelict, News
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DMD 1.037 and 2.021
While I was laid out on my sofa suffering from a massive hangover, Walter released new versions of both DMD branches. 1.037 is strictly a bugfix release, while 2.021 gets fixes and several new features. It’s of interest to note … Continue reading
Posted in DMD Releases, News
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DerelictAL Update
I’ve begun in the Derelict trunk to lay the groundwork for Derelict 2. I started with DerelictAL and found it was actually rather messed up. It’s now current (and accurate) with OpenAL 1.1. You can read more about the latest … Continue reading
Posted in Derelict, News
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DFL 0.98
It’s been a few months since the last release of DFL, but Original Chris Miller recently announced DFL 0.98. No news on a new version of Entice Designer just yet, but he did hint in the NG that something is … Continue reading
Posted in GUI, News
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