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D Bits- Binding D to C Part Two January 31, 2012This is part two of a series on creating bindings to C libraries for the D programming language. In my previous post, I discussed the difference between dynamic and static bindings and some of the considerations to take into account when deciding which way to go. Here in part two,... […]
- Binding D to C January 8, 2012This is part one of a series on creating bindings to C libraries for the D programming language. This is a topic that has become near and dear to my heart. Derelict is the first, and only, open source project I've ever maintained. It's not a complicated thing. There's very little... […]
- Dolce and Da5teroids December 18, 2011So I've finally gotten started on some game code. In order to see if Dolce is actually useful or a waste of time, I decided to start by porting the A5teroids demo that ships with the Allegro 5 package. Here's what I've learned so far. First, the whole idea of Dolce as a framework on top of Allegro to allow an absolute minimum amount of startup […]
- Dolce Gets Some Love November 17, 2011Once the semester ended, I took a week to do nothing but play Dark Age of Camelot and get some much needed guitar practice in. Then I dove back in to the gym for some long overdue exercise. I also managed to pick up a few more private classes to fill some of the gaps in my schedule. Once I let off all that steam, I fired up... […]
- On My Job, and Some Big D News October 9, 2011Dolce is still very much alive, just getting little attention while I wrap up the second semester at the university. For anyone interested, I'm teaching in a special program where a local university here in Seoul is partnered with a university in America. The students do two semesters here in Korea before moving off to the States for three years. We... […]
- Binding D to C Part Two January 31, 2012
Monthly Archives: March 2009
Tango 0.99.8 Sean
A new release of Tango is out, this time named for Tango team member Sean Kelly. Read more about it in the official announcement.
Blaze 2.0
Mason Green has released version 2 of Blaze, the D port of the Box2D physics engine. I don’t usually link directly to downloads, but you can download the precompiled demos as a zip of Win32 binaries here.
D in the Demo Scene
In a post in the D newsgroups (the digitalmars.D.bugs, of all places), we learn that the winner of the Numerica Art Party #2 was a demo written in D. The winning demo is available for download and you can read … Continue reading
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Derelict2 Branch Begun
I’ve just committed to the Derelict repository the beginnings of the Derelict2 branch, in case anyone is interested. Currently it only contains DerelictAL, DerelictSDL, and DerelictUtil. Aside from a rearchitecting and some improvements internally, Derelict2 also adds D2 support. You … Continue reading
How Neat It Is
This may sound silly, but when working with D I sometimes catch myself just sitting here admiring the beauty of a source file. It never ceases to amaze me how neat and concise D code can be. I don’t think … Continue reading