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D Bits- Binding D to C Part Two January 31, 2012This is part two of a series on creating bindings to C libraries for the D programming language. In my previous post, I discussed the difference between dynamic and static bindings and some of the considerations to take into account when deciding which way to go. Here in part two,... […]
- Binding D to C January 8, 2012This is part one of a series on creating bindings to C libraries for the D programming language. This is a topic that has become near and dear to my heart. Derelict is the first, and only, open source project I've ever maintained. It's not a complicated thing. There's very little... […]
- Dolce and Da5teroids December 18, 2011So I've finally gotten started on some game code. In order to see if Dolce is actually useful or a waste of time, I decided to start by porting the A5teroids demo that ships with the Allegro 5 package. Here's what I've learned so far. First, the whole idea of Dolce as a framework on top of Allegro to allow an absolute minimum amount of startup […]
- Dolce Gets Some Love November 17, 2011Once the semester ended, I took a week to do nothing but play Dark Age of Camelot and get some much needed guitar practice in. Then I dove back in to the gym for some long overdue exercise. I also managed to pick up a few more private classes to fill some of the gaps in my schedule. Once I let off all that steam, I fired up... […]
- On My Job, and Some Big D News October 9, 2011Dolce is still very much alive, just getting little attention while I wrap up the second semester at the university. For anyone interested, I'm teaching in a special program where a local university here in Seoul is partnered with a university in America. The students do two semesters here in Korea before moving off to the States for three years. We... […]
- Binding D to C Part Two January 31, 2012
Category Archives: D Programming
A Tutorial on Templates
Phillipe Sigaud has put together a tutorial on D templates. Well worth the read if you haven’t yet familiarized yourself with them. It’s great to see this stuff popping up these days. It makes getting into advanced D features easier … Continue reading
A Tutorial on Ranges
Ali Çehreli wrote a book on D in Turkish. He has been translating it into English chapter-by-chapter. In the newsgroups, he recently posted a link to the English translation of the chapter on ranges. The topic of ranges is, in … Continue reading
Walter on Patterns of Human Error
Walter gave a lecture at the DCACM titled “Patterns of Human Error”. The slides are available online and a brief review is available at the DCACM’s site. In the talk, Walter highlights some common results of human error in programming … Continue reading
Digital Mars Accepted into GSoC 2011
Long time no see. Digital Mars has been accepted into the 2011 Google Summer of Code program. If you are interested in participating, head over to d-programming-language.org for the details.
Libraries and Version Statements (or I Feel Really Silly)
Some time ago, I took the wholly needless and obsessive step of segregating all of the non-platform-specific OpenGL extension types and function declarations into version blocks in DerelictGL. There’s DerelictGL_EXT for the GL_EXT family of functions; DerelictGL_ARB for the GL_ARB … Continue reading