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D Bits- Binding D to C Part Two January 31, 2012This is part two of a series on creating bindings to C libraries for the D programming language. In my previous post, I discussed the difference between dynamic and static bindings and some of the considerations to take into account when deciding which way to go. Here in part two,... […]
- Binding D to C January 8, 2012This is part one of a series on creating bindings to C libraries for the D programming language. This is a topic that has become near and dear to my heart. Derelict is the first, and only, open source project I've ever maintained. It's not a complicated thing. There's very little... […]
- Dolce and Da5teroids December 18, 2011So I've finally gotten started on some game code. In order to see if Dolce is actually useful or a waste of time, I decided to start by porting the A5teroids demo that ships with the Allegro 5 package. Here's what I've learned so far. First, the whole idea of Dolce as a framework on top of Allegro to allow an absolute minimum amount of startup […]
- Dolce Gets Some Love November 17, 2011Once the semester ended, I took a week to do nothing but play Dark Age of Camelot and get some much needed guitar practice in. Then I dove back in to the gym for some long overdue exercise. I also managed to pick up a few more private classes to fill some of the gaps in my schedule. Once I let off all that steam, I fired up... […]
- On My Job, and Some Big D News October 9, 2011Dolce is still very much alive, just getting little attention while I wrap up the second semester at the university. For anyone interested, I'm teaching in a special program where a local university here in Seoul is partnered with a university in America. The students do two semesters here in Korea before moving off to the States for three years. We... […]
- Binding D to C Part Two January 31, 2012
Category Archives: Derelict
Derelict on GitHub
I’ve finally got Derelict all set up on GitHub. But if you haven’t kept up with the Derelict forum, you may be surprised at the Derelict3 label. The short version is that my decision to move to GitHub coupled with … Continue reading
Derelict Updates
Users of Derelict 2 should upgrade to the latest and greatest. The newest DMD releases broke compilation, but the repository now contains fixes. Also, I discovered that DerelictAllegro wasn’t Tango-ready, so now it is.
Derelict Bugfixes
A while back, people started getting mysterious crashes on Linux when using some Derelict packages with DMD. It was discovered to be directly related to the –export-dynamic linker flag having been added to DMD’s sc.ini on Linux. At the time, … Continue reading
DerelictGL Now Supports OpenGL 3.0+
I’ve finally gotten around to adding support for OpenGL 3.0/3.1/3.3/4.0 to the Derelict 2 branch. If you’re interested in using modern OpenGL support, head on over to the Derelict project page for info on how to obtain the Derelict 2 … Continue reading
Libraries and Version Statements (or I Feel Really Silly)
Some time ago, I took the wholly needless and obsessive step of segregating all of the non-platform-specific OpenGL extension types and function declarations into version blocks in DerelictGL. There’s DerelictGL_EXT for the GL_EXT family of functions; DerelictGL_ARB for the GL_ARB … Continue reading