Category Archives: Discussion

D Discussion at GameDev.net

There is a new thread over at GameDev.net where someone is asking about D. That’s akin to a straight guy walking into a gay male bar to meet a woman. GameDev is a fantastic resource, but the majority of forum … Continue reading

Posted in Discussion, Gamedev/Games | 2 Comments

More on Policies

A limitation that I quickly ran into with my attempt at templated, inherited policies was D’s lack of support for multiple inheritance. Normally, I have no need for MI, but this is one case where it would have been neat … Continue reading

Posted in Discussion | 1 Comment

Policy-based Design in D

I’m still a noob when it comes to templates in D (and in C++ for that matter). I have a basic understanding of what’s possible, but when people post complex templates on the NG I’m always left scratching my head. … Continue reading

Posted in Discussion | 8 Comments

Growing Pains

I started a guild once in an MMOG I played regularly. I wanted to gather together some like minded people that I could depend on to be there and help each other out. It worked out quite well. We became … Continue reading

Posted in Derelict, Discussion | 2 Comments

C-Style Declarations in D

There’s a thread in the digitalmars.d.D NG right now regarding support for c-style declarations in D. A small number of people are asking for it to be deprecated. Walter’s take is that it adds very little overhead to the parser, … Continue reading

Posted in Discussion | 2 Comments