A new release of DMD has hit the streets. You can download the all-inclusive zip straight from the changelog, or see the newsgroup announcement for links to the various platform installers and the ongoing discussions.
One of the new changes in the DMD release cycle is that we will now be seeing minor releases that fix regressions not caught in beta. On that note, DMD 2.063.2 has been pushed out the door. I know it fixes a few regressions, but I don’t know which ones as I don’t see anything in the changelog or in the newsgroup announcement. At any rate, you probably want it.
A new version of DMD has been released sporting 260 bug fixes and enhancements as well as a very detailed change log. Although I think all the enhancements and fixes are great, it’s the new change log format that I love best. It’s getting lot of kudos in the announcement thread as well. A big thanks to Andrej Mitrovic for putting it together.
DMD 2.062 is fresh out of the factory (I managed to catch the news early this time). I’m not a big fan of the new changelog format (introduced with the previous release). I understand it makes it easier for the maintainers, but it’s a bit of a pain to click through four different links and scan Bugzilla entries for the highlights to report here. When everything was listed on the changelog, it was easy to tell at a glance which changes/fixes were newsworthy. Now, you’ll just have to see for yourself.
Suffice it to say that there’s a ton of fixes for the compiler, several fixes for Phobos, a handful of new/changed features, and a few fixes to DRuntime. As always, you can download the zip directly from the changelog. You can also find it along with a Winsdows installer, deb packages and rpms at the Digital Mars download page. Have fun!
Two new releases of the DMD compiler. Big news for both versions. First, 1.076 will be the last official release of the D1 series. From here on out, D1 users are on their own. I haven’t downloaded a D1 compiler in ages, so I’m not going to miss it. As for D2, 2.061 becomes the first version of the compiler to include 64-bit support on Windows. If you’re going to compile 64-bits, though, you’ll need to have the Visual Studio tools installed. Not quite sure of the details yet myself, but as soon as I find out I’ll be sure to post about it here.
Usually, I link to the changelog. From now on, given that the changelog has been changed just to link to bugzilla (and, in this case, the 2.061 changelog hasn’t been updated as I write this), it seems the more interesting place to link will be Walter’s newsgroup announcement.