Category Archives: Gamedev/Games

D:GamesVFS

kith-sa has announced a virtual file system aimed at D game developers. D:GameVFS isn’t fully featured (can’t delete directories, lacks security), doesn’t support archives, and has an unstable API. But it’s licensed under the Boost Software License and is available … Continue reading

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D Bits

I’m ramping up to get back into the game development thing again. I’m going to make my gazillionth attempt to crank out that game that I’ve been working on in one form or another for years but haven’t yet finished. … Continue reading

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Wormhol 1.0

#ponce, the D community’s resident demo coder, has released a “split-screen 3D snake game” called Wormhol. It requires Windows and OpenGL 2.0. You can see some screenies and grab the zip file from pouet.net. He would appreciate hearing about any … Continue reading

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OPTLINK and ArcLib and AAs, Oh My!

Three news recent news items that will be of interest to some of you in D Land… Walter has let it be known that a long time, and much cursed, bug with OPTLINK has been found and squashed. Specifically, bugzilla … Continue reading

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Monster 0.12

Version 0.12 of the Monster game scripting language has been released. This version is packed with new features. There’s a light version of the changelog for those just interested in an overview, and a meatier version for those who want … Continue reading

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