Meta
Archives
Categories
Tags
Applications Blogs Books Contests D.NET D1 D2 DDT Debugging Derelict Descent DMD DMDScript Dolce DVM DWT FreeBSD Gamedev/Games GameEngines GDC Graphics GtkD GUI IDE Interviews Jobs LDC Libraries Linux Mac Math Mono-D Presentations Programming Scripting SDWF Tango TDPL Tools Tutorials Utilities VisualD Web Windows wxD
D Bits- Setting Thread Affinity on Windows in D April 3, 2012When working with D's standard library, it is sometimes necessary to work around missing declarations in the core.sys.windows.windows module. It's a fairly big module as is, but it isn't all-inclusive. If you are doing any heavy-duty Windows development, you'll likely want a... […]
- Putting D's Array Slices to Use March 8, 2012I've been working on BorderWatch a little bit every day. My focus has been on getting the ASCII engine, Arthur, into a state that will let me get a game up and running. With the few modules that I've implemented so far, I believe I'm there. One of the D features that has... […]
- BorderWatch March 5, 2012I'm afraid I'm going to be waving goodbye to Dolce. It's been sitting, bit rotting, for a while now. Some time ago I encountered two major issues with my Allegro binding in Derelict 2. One, a random (and I mean... […]
- Compiling Data into a D Executable March 3, 2012I'm supposed to be posting part three of my series on binding D to C. It's going to be boring to write, so I keep putting it off. But I *will* get to it eventually. In the meantime, I wanted to blog about a neat feature of D that I'd sort of forgotten about until I needed it. I'm working on an ASCII-based strategy/simulation game in the.. […]
- Binding D to C Part Two January 31, 2012This is part two of a series on creating bindings to C libraries for the D programming language. In my previous post, I discussed the difference between dynamic and static bindings and some of the considerations to take into account when deciding which way to go. Here in part two,... […]
- Setting Thread Affinity on Windows in D April 3, 2012
Category Archives: GUI
QtD 0.1
The first official release of QtD, D bindings for the Qt application framework, has been released. It requires Tango, apparently builds only on Linux (unless I’m misunderstanding what I’m reading) and is released under version 3 of the GPL. If … Continue reading
SDWF 0.61
Stewart’s Windows Framework (yes, that’s Windows as in MS, meaning it’s not for Linux or Mac) has been updated. This latest version adds support for drag-n-drop and is compatible with DMD 2.023.
DFL 0.98
It’s been a few months since the last release of DFL, but Original Chris Miller recently announced DFL 0.98. No news on a new version of Entice Designer just yet, but he did hint in the NG that something is … Continue reading
Posted in GUI, News
Leave a comment
GtkD 1.1
If you’re looking to use GTK+ from D, go take a peek at the latest release of GtkD. Version 1.1 includes the following new features: * wraps GTK+ 2.14.x series api (and relative libraries: glib, cairo, pango, etc.)* fixes for … Continue reading
Posted in GUI, News
Leave a comment
wxD 0.13
Anders has announced a new release of wxD, his D bindings for wxWidgets. This release improves support for D2 and is compatible with both Phobos and Tango. Technorati Tags: D Programming Language, GUI, wxWidgets, wxD
Posted in GUI, News
Leave a comment