Archive for the ‘News’ Category
Thursday, May 8th, 2008
I’m trying to get some rather frustrating issues sorted out with a new computer. As a result, I’m in a fairly grumpy mood and not too keen on keeping up with all of the stuff I normally keep up with. Until I get this sorted, you probably won’t be hearing much from me. I’ll be spending most of my spare time hiking or burying my nose in a book. But once I do get it sorted I’ll get caught up with whatever news I’m missing out on.
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Wednesday, April 30th, 2008
Brad Roberts has put out the first word on this year’s D conference. If you are interested in speaking this year, he’d be happy to hear from you. His contact info is in his NG announcement.
Technorati Tags: D Programming Language, D Conference
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Monday, April 28th, 2008
Tango 0.99.6 has been released. From the official announcement:
A new version of Tango is now available for download. This release is named
after Jeff Davey for contributing SSL support in 0.99.5. This release also
includes a new ThreadPool and various other fixes:
* A thread pool module, thanks to Anders Halager
* Root finding algorithms by Don Clugston
* Updated for DMD 1.029
* Universal binaries for Mac OSX
The complete changelog is online. If you’re wondering what thread pools have to do with dancing, you should probably go first to the Tango homepage.
Technorati Tags: D Programming Language, Tango
Posted in News, Tango | No Comments »
Thursday, April 24th, 2008
Walter has unleashed new versions of both the 1.x series and the 2.x series. There are a couple of new features shared by both releases, but as usual the 2.x version sports the lion’s share of shiny new goodness. I’ve been on the fence about D2 for a while, but I’m starting to come around. I might actually start playing with it some if I can make the time.
Technorati Tags: D Programming Language, DMD, Digital Mars, Walter Bright
Posted in DMD Releases, News | No Comments »
Tuesday, April 22nd, 2008
Version 0.8 of Monster, the game scripting language, has been released. The changelog has the details. In addition to being implemented in D and embeddable in D programs, it includes a binding for embedding in C++ programs. It is released under version 3 of the GPL, so if you are developing a closed source game you’ll have to look for another option.
Technorati Tags: D Programming Language, game development, game programming, scripting languages
Posted in Gamedev/Games, News | 1 Comment »