Tag Archives: Gamedev/Games

DAllegro 4.2.2.1

I forgot to post about this one! I’ll always have a soft spot for Allegro, which was the library I used the most in my first forays into game programming back in the late ’90s. torhu has released updated D … Continue reading

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Blaze 2.0

Mason Green has released version 2 of Blaze, the D port of the Box2D physics engine. I don’t usually link directly to downloads, but you can download the precompiled demos as a zip of Win32 binaries here.

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OpenMW 0.6

Nicolay always announces releases of his stuff on his site a few days before going to the newsgroups. But when he changed news feed last month, I forgot to update. So I didn’t hear about the new release of OpenMW … Continue reading

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Mayhem Intergalactic on Steam

Some of you may recall that the indie game Mayhem Intergalactic was created with D. I read a while ago at the Indie Gamer forums that it was going to be published on Steam, though I don’t recall if Chris … Continue reading

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Yage Updates

Eric Poggel (JoeCoder) has updated his open source, 3D game engine, Yage. It now has a revamped sound system that “is much more stable than the last and much better about cleaning up OpenAL resources.” He has also put up … Continue reading

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