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D Bits- Setting Thread Affinity on Windows in D April 3, 2012When working with D's standard library, it is sometimes necessary to work around missing declarations in the core.sys.windows.windows module. It's a fairly big module as is, but it isn't all-inclusive. If you are doing any heavy-duty Windows development, you'll likely want a... […]
- Putting D's Array Slices to Use March 8, 2012I've been working on BorderWatch a little bit every day. My focus has been on getting the ASCII engine, Arthur, into a state that will let me get a game up and running. With the few modules that I've implemented so far, I believe I'm there. One of the D features that has... […]
- BorderWatch March 5, 2012I'm afraid I'm going to be waving goodbye to Dolce. It's been sitting, bit rotting, for a while now. Some time ago I encountered two major issues with my Allegro binding in Derelict 2. One, a random (and I mean... […]
- Compiling Data into a D Executable March 3, 2012I'm supposed to be posting part three of my series on binding D to C. It's going to be boring to write, so I keep putting it off. But I *will* get to it eventually. In the meantime, I wanted to blog about a neat feature of D that I'd sort of forgotten about until I needed it. I'm working on an ASCII-based strategy/simulation game in the.. […]
- Binding D to C Part Two January 31, 2012This is part two of a series on creating bindings to C libraries for the D programming language. In my previous post, I discussed the difference between dynamic and static bindings and some of the considerations to take into account when deciding which way to go. Here in part two,... […]
- Setting Thread Affinity on Windows in D April 3, 2012
Tag Archives: Programming
Libraries and Version Statements (or I Feel Really Silly)
Some time ago, I took the wholly needless and obsessive step of segregating all of the non-platform-specific OpenGL extension types and function declarations into version blocks in DerelictGL. There’s DerelictGL_EXT for the GL_EXT family of functions; DerelictGL_ARB for the GL_ARB … Continue reading
TDPL Free Chapter
I’ve been remiss in not mentioning The D Programming Language by Andrei Alexandrescu since its release. And yes, it was released last month. Now, you can get a free chapter online, specifically the chapter on D’s concurrency features. For the … Continue reading
RuDy at Euruko
Tomasz Stachewicz is presenting RuDy, his project allowing Ruby extensions to be written in D, at this year’s Euruko over the coming weekend. He has a blog post up about the talk and his work on RuDy so far, for … Continue reading
How Neat It Is
This may sound silly, but when working with D I sometimes catch myself just sitting here admiring the beauty of a source file. It never ceases to amaze me how neat and concise D code can be. I don’t think … Continue reading
Bartosz Milewski on const transitivity
If you are one of those people who just don’t get the usefulness of the D Programming Language, it would be helpful to subscribe to the blog of Bartosz Milewski. Not all of his posts are related to D, but … Continue reading